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Thursday, May 12, 2022

Appium Architecture - Core Concepts

What is Appium?

It’s a NodeJS based open-source tool for automating mobile applications. It supports native, mobile web, and hybrid applications on iOS mobile, Android mobile, and Windows desktop platforms.

Using Appium, you can run automated tests on physical devices or emulators, or both.



Let’s understand the above Appium architecture diagram.

  • Appium is a client-server architecture. The Appium server communicates with the client through the HTTP JSONWire Protocol using JSON objects.
  • Once it receives the request, it creates a session and returns the session ID, which will be used for communication so that all automation actions will be performed in the context of the created session.
  • Appium uses the UIAutomator test framework to execute commands on Android devices and emulators.
  • Appium uses the XCUITest test framework to execute commands on Apple mobile devices and simulators.
  • Appium uses WinAppDriver to execute commands for Windows Desktop apps. It is bundled with Appium and does not need to be installed separately.

Appium - Android visual interaction flow

Let’s understand the interaction flow between the code and the Android device via the Appium server.

  • The client sends the request to the Appium server through the HTTP JSONWire Protocol using JSON objects.
  • Appium sends the request to UIAutomator2.
  • UIAutomator2 communicates to a real device/simulator using bootstrap.jar which acts as a TCP server.
  • bootstrap.jar executes the command on the device and sends the response back.
  • Appium server sends back the command execution response to the client.

Appium - iOS visual interaction flow

Let’s understand the interaction flow between the code and the iOS device via the Appium server.

  • The client sends the request to the Appium server through the HTTP JSONWire Protocol using JSON objects.
  • Appium sends the request to XCUITest.
  • XCUITest communicates to a real device/simulator using bootstrap.js which acts as a TCP server.
  • bootstrap.js executes the command on the device and sends the response back.
  • The Appium server sends the command execution response to the client.

Whiteboard Sessions
  • IOS flow architecture

  • Android flow architecture

  • Drivers which appium supports
    • UI Automator2 (Android)
    • Espresso (Android)
    • WinApp (Windows)
    • MAC Driver (Mac OS)
    • XCUITest (IOS above 9.3 version)
    • UI Automation (IOS below 9.3 version)
    • Tizen (for samsung)


Happy Learning :) 

Wednesday, May 11, 2022

System Design : Tinder as a microservice architecture

Requirements

Prioritized requirements
  • System should store all the relevant profile data like name, age, location and profile images.
  • Users should be recommended matches based on their previous choices.
  • System should store the details when a match occurs.
  • System should allow for direct messaging between two users if they have matches.
Requirements not a part of our design
  • Allowing moderators to remove profile.
  • Payment and subscriptions for extra features.
  • Allowing only limited number of swipes to users without subscription

Estimation

  • We will store 5 profile images per users.
  • We are assuming the number of active user is 10 million.
  • We are assuming the number of matches is 0.1% of total active users i.e., 1000 matches daily.

Requirement 1: Profile creation, authentication and storage

Description

First the system should allow a new user to create an account and once the account has been created then it needs to provide the user with an authentication token. This token will be used by the API gateway to validate the user.

System needs to store profile name, age, location and description in a relational database. However, there are 2 ways to store images.

  • We can store images as file in File systems.
  • We can store images as BLOB in databases.

Components required

  • API Gateway Service
    • It will balance load across all the instances.
    • It will interact with all the services
    • It will also validate authentication token of the users
    • It will redirect users to the required service as per their request.
  • Distributed File System to store images
    • We will use CDN to serve the static images faster.
  • Relational database to store user information
  • We will store the user ID, name, age, location, gender, description, (user preferences) etc.

Trade-offs

  • Storing images as File v/s Storing images as BLOB

          Features provided by database when store images as BLOB

      • Mutability : When we store an image as a BLOB in database we can change its value. However, this is useless as because an update on image is not going to be a few bits. We can simply create a new image file.
      • Transaction guarantee : We are not going to do an atomic operation on the image. So this feature is useless.
      • Indexes : We are not going to search image by its content (which is just 0's and 1's) so, this is useless.
      • Access control : Storing images as BLOB's in database provides us access control, but we can achieve the same mechanisms using the file system.
            Features provided by file system when store images as files
    • They are comparatively cheap.
    • They are comparatively faster because they store large files separately.
    • Files are static, so we can use CDN for faster access.
  • So for storing user images we will use Distributed File System

      Diagram

      Requirement 2: One to one Chat messaging

      Description

      System should allow one to one chat messaging between two users if and only if they have matched. So we have to connect one client to another.

      To achieve this we use XMPP protocol that allows peer to peer communication.

      Components required

      • Relational database

        • We will use this database to store the user ID and connection ID
      • Cache

        • We do not want to access database every time a client sends a message, so we can use a cache to store the user ID and connection ID.

      Trade-offs

      • Use of HTTP for chat v/s Use of XMPP for one to one messaging
        • When we use HTTP XMPP we can only message from client to server. The only way we can allow messaging is by constantly sending request to server to check if there is any new message (polling).
        • XMPP is a peer to peer protocol that allows client and server to send messages to each other.
        • As we do not need to constantly send requests to sever, using XMPP will be more efficient.

      Diagram

      Requirement 3: Matching right swiped user

      Description

      Server should store the following information

      • Users who have matched (both have right swiped each other)
      • One or both the users have left swiped each other.

      This service would also allow the chat service to check if the users are matched and then allow one to one chat messaging.

      Components required

      • Relational database

      • We will use this database to store the user IDs of both the user
      • We will use indexes on the user ID to make queries faster.

      Trade-offs

      • Storing match details on the client v/s Storing match details on the server

        • One benefit of storing the match details on the client we save storage on the server side. However, as we are storing only the user IDs it is not significant.
        • If we store match data on client side then all data is lost when user uninstalls the applications but if we store it on the server then the data is not lost.
        • Benefit of storing the details on the server side is that it becomes a source of truth. And as the details on the server cannot be tampered so, it is more secure.
        • So we store the relevant details on the server side

      Diagram

      Requirement 4: Server recommendations to users

      Description

      Server should be able to recommend profiles to users. These recommendations should take into consideration the age and gender preferences. Server should also be able to recommend profiles that are geographically close to the user.

      Components required

      • Relational database
      • We can do horizontal partitioning (sharding) on the database based on the location. Also, we can put indexes on the name and age, so we can do efficient query processing.
      • For every database partition we will have a master slave architecture. This will allow the application to work even if the primary database fails.

      Diagram

      Database design

      API Design

      Profile service
      • POST /user/signup - Creates new account
      • GET /user/login - Sends the user authentication token
      • GET /user/:userID - Gets the profile of the user ID
      • PUT /user/:userID - Update user details
      • DELETE /user/:userID - Removes the user account
      Session service
      • GET /session/users/:connectionID - Returns both the users that have the connection ID.
      • DELETE /session/connection/:connectionID - Deletes all the data that have the connection ID.
      • POST /session/connection/:userID1/:userID2 - Adds user ID1 and user ID2 with the same connection ID.
      Matcher service
      • GET /match - Return all the matches of the logged-in user.
      • DELETE /match/:userID - Deletes the user ID from the match list.
      Recommendation service
      • GET /recommendation - Returns a collection of most appropriate profiles for logged-in user.

      Happy Learning :) 

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